#include "BaiduMapLayer.h"

BaiduMapLayer::BaiduMapLayer(AbstractMapHandle* mapHandle, const QString& name /*= QString()*/)
	: AbstractMapLayer(mapHandle, name)
{

}

void BaiduMapLayer::onUpdate()
{
}

void BaiduMapLayer::onShow()
{
}

void BaiduMapLayer::onHide()
{
}
